// init src1;
src1-mute 0;
10;
src1 replace danstarue_merce_4.aif;
src1-loop 0;
src1-samplevel -3;
src1-testsw 0;
src1-tonelevel -127;
src1-tonefreq 440;
src1-noiselevel -127;
src1-pulsesw 0;
src1-pulseperiod 1000;
src1-pulsewidth 100;
src1-vol 0.57;
src1-crcfrq 0;
src1-az 0;
src1-dist 0.;
src1-height 0.5;
src1-center 0.5;
src1-pres 1;
src1-out 0.;
src1-loophi 81218.523438;
src1-looplo 0.;
// init amb;
// init filt1;
filt1-mute 0;
10;
filt1-azrand 0;
filt1-type highpass;
filt1-gainenable 0;
filt1-freq 899.785767;
filt1-gain 0.;
filt1-q 0.707;
filt1-crcfrq 0;
filt1-az -135;
filt1-dist 1;
filt1-height 0.5;
filt1-center 0.;
filt1-pres 0.6;
filt1-out -20 3000.;
// init filt2;
filt2-mute 0;
10;
filt2-azrand 0;
filt2-type highpass;
filt2-gainenable 0;
filt2-freq 899.785767;
filt2-gain 0.;
filt2-q 0.707;
filt2-crcfrq 0;
filt2-az -135;
filt2-dist 1;
filt2-height 0.5;
filt2-center 0.;
filt2-pres 0.6;
filt2-out -20 3000.;
// matricage;
mtrx connect utopineL filt1 -127;
mtrx connect utopineR filt2 -127;
mtrx disconnect utopineL fftfilt1;
mtrx disconnect utopineR fftfilt2;
// mapping;
fader1-> src1-vol 0 1 0.1;
// recall fader;
fader1 91 2000;
// desinit la marche sous l'eau;
fftfilt1-vol 0 100;
100;
fftfilt2-vol 0 100;
100;
fftfilt1-init bang;
10;
fftfilt2-init bang;
10;
fftfilt1-mute 1;
10;
fftfilt2-mute 1;
10;
proc_marche-sw 0;
// top osc on;
rue_top_sw 1;
esp_danstarue01-play 1;